STARTUP

Ecosapiens
2021–2025

I co-founded Ecosapiens to make climate action feel less abstract and more participatory. We connected original digital art and character-driven storytelling to high-quality carbon projects (reforest land, enrich soil, clean oceans, or grow algae, etc,) allowing people to collect something they loved while supporting measurable environmental impact.

The broader vision extended into comics, animation, products, merchandise, and real-world experiences.

Production context: 3D/CGI, early generative AI, social-first content, Web3

A summary table with details about EcoSapiens, including their venture, role, founding year, backers, followers, and achievements. The table includes icons and metrics such as funding amount, followers, users, trees planted, and tokens issued.

THE MYTHOLOGY

At the center of the Ecosapiens universe are synthetic beings designed to repair damaged ecosystems. Each character blends fauna, flora, and minerals, adapting its biology in real time to stabilize land, suppress fires, clean oceans, and restore habitats.

Hero/Launch Video (Pre-AI)

Motionographer Motion Award-winning CG film introducing the universe through an Ecosapien transforming itself to survive and repair its environment.

GENESIS COLLECTION (Pre-AI)

This launched the larger Ecosapiens universe with five rarity tiers and over one million possible trait combinations. It sold out and sequestered roughly 3,000 tons of atmospheric carbon, equivalent to planting about 3,400 trees and growing them for 40 years. Holders evolved their Ecosapiens over seven weeks, increasing their complexity and rarity.

A collage of eight humanoid figures made of various materials, each with unique themes and setups, resembling futuristic or fantasy characters. Each figure has distinct accessories and backgrounds that match their theme, including natural elements, flowers, crystals, and vibrant colors.

Weekly Evolution Cut Sequences (Pre-AI)

As each character gained carbon complexity and sequestered more real-world atmospheric carbon, a 3D animation marked its evolution and revealed more of the story behind the Ecosapiens mythos. Below are all 7 evolutions strung together.

ELESAPIEN COLLECTION (Pre-AI)

This was our third consumer drop, featuring a more advanced and animated 5 layer trait matrix - which was rather complex to build - with the base character of an elephant Ecosapien. Launch video and collection below.

Animated Trait Matrix (Pre-AI)

Select Events & Impact

Ecosapiens grew beyond a digital platform into a real-world community with followers like Drake, Grimes, and Ludacris. Through immersive events, brand activations, product launches, and rapid-response climate campaigns, we turned the project’s story into experiences people could join, share, and act on.

Maui Wildfire Relief

A crowded outdoor area with tables and tents set up for a community event, with people organizing supplies, boxes, and bags. There are palm trees and buildings in the background. Part of a news website page about a climate tech company's relief efforts is visible on the left.

LUME NYC Projection Mapping Activation

ECOSAPIEN STUDIOS

Ecosapien Studios expands the project into a story universe shaped by imagination, climate science, and real-world impact. Through novels, graphic adaptations, and character-driven comics, each new chapter grows the lore while supporting carbon sequestration.

Mae Natureza Short (Kling 2.5)

I made this compltely in AI on a laptop with an older version of Kling to see what storey telling was like with these new tools. I think it came out pretty damn cool despite the newer models clear superiority… its impossible to ekep up.

Leosapien Comic (Zbrush+Photoshop / AI filters+Animation later added)

Some selected frames from an animated comic we built around an alternate storeyline for Leosapien. We fully built these in 3D using customized matcaps and filters to create a comic effect than later used some AI filters and animation to loop them and see where the tools could push it.

Experimental Characters (Pre AI)

Other characters, exploratories, and ideas from the universe all built in zbrush and C4D